WIP 06Aug2018

Time: 3.5 Hours

Almost done.  More of the armour. Probably have about another three hours or so left.

WIP 05Aug2018

Time: 4.5 Hours

This image is a bit washed out. It’s a lot darker in real life, but making a lot of headway with the armour.

Discovered some problematic areas in the drawing. Mostly where the perspective is off.  But I’m trying a new thing where I don’t let my perfectionism take over and crush my soul.  So far, so good because I am leaving the problems where they are! Go me.

WIP 31Jul2018

Time: 3.5 Hours

Started on the armour.  Going ok so far. Darkened up the mid-values on the face. Though its hard to tell from the above image.   Still needs a bit of work.  I suspect I will be able to measure the mid-values a bit better once the helmet bits that surround the face are more complete.

WIP 24Jul2018

Time: 3.5 Hours

Finally able to squeeze in some time to draw.  Continued to work on the face.  Eyes are definitely getting there (highlights FTW!) – as is the mouth.  I think I need to go a bit darker in terms of the middle values. Right now they are still way too light.

Can’t wait to start on that armour, man.

WIP 17Jul2018

Time: 1.5 Hours (2 hours a few days ago)

I am at a work conference so I haven’t really been able to work on this.  But I squeezed in some time today.

Before leaving for my trip, I erased the value study of the lips and worked on the shape of the lips more. Much happier with them.  The upper lip might be slightly too large, but should be easy enough to fix.

Tonight I added some base shadows, mid-values and highlights to the face. Super basic. Also based out some very rudimentary eye shapes.  Those pupils though.  Totally wonky. Will need to make fix.

WIP 11Jul2018

Time: 4 Hours

I started over.  Just spent time sketching everything out . Took my time. The mouth is a bit of a value test in graphite. I am still not pleased with it (I think it still might be a smidge too wide and the lower lip needs work), but it is much better than the other one.  The eyes are a work in progress, but I think will look ok once I start in with markers.

Also, the armour outline is definitely better in this one.

WIP 10Jul2018

Time: 5.5 Hours

Started with markers.  Something is weird and I can’t put my finger on it.  I mean, the mouth and the nose definitely. I think the mouth might be too big and the nose too small.  And perhaps the focus of the eyes.  UGH.   Unsure, but its annoying.

Having the face behind glass really distorts stuff.  It’s an interesting challenge for sure.

At any rate, I am not particularly happy with it right now.  Hm.

 

WIP 09Jul2018

Time: 3.5 hours (2.0 hours previous; 1.5 hours tonight)

Roughed this out a while ago, but finessed it tonight. The eyes have been  particularly challenging. The mouth needs some more attention and the armour needs more work.

But for a rough sketch, I’m pretty happy. Especially since I was pretty convinced I would have to nix drawing her power armour and do something else. Pleased that I might not need to do that after all.

WIP 07Jul2018

Time: 5.5 hours

Added some dimension to the hair. Still needs a bit of work.  Started into the clothing and the background.

WIP 05Jul2018

Time: 3 hours

Darkened up the neck and started in on the hair.  Also started the headphones.  I think they might be off. Will need to adjust strap methinks.

Also bought a new tabletop easel. Hopefully it will help alleviate some of the back pain I get when I sit and draw for hours on end.

WIP 04Jul2018

Time: 3.5 hours

Managed to get quite a bit done today.  Neck and hair obviously need work.  The hair needs to be bigger and the neck needs more definition and better fade into his uniform. There is something weird going on with his jawline. Once I go in with darker tones, maybe that will help?

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